

Like, you couldn't find Captain Sprout (or whatever his name was) until you've found pretty much everything else. Oh yeah-and for some reason I remember that you had to find certain upgrades in a certain order. You wasted SO much time, but every once in a while, you would find something awesome like the lumber upgrades. It was still annoying how unbalanced exploration was. all at the highest quality, which wasn't realistic. I tried to keep their medicine, schools, entertainment etc. But it's possible that I was dumping too much money into them. Maintaining cities to produce skilled workers, now THAT was a pain. I never figured out how far it would pan. I always loved the nature/industrialization screen that slowly panned its picture to the left to show your island's status. I used to use the CD when playing Quake, since the music was nice and relaxing to gib people to. Hmm.I think I might have to dig my old CD back out and give this another shot. I might actually try recording something myself if I can get the game working again.Įdit: Also, I believe this game is freeware by now, so Googling it should result in several download locations. It's the best, briefest, blurriest example I can show of the gameplay. There is exactly one video on Youtube for this game, so here it is. And besides the pre-set scenarios, you could also play in sandbox mode and do whatever you like.

The gameplay was actually very fun, with lots of scenarios, and I think it had a random map generator (can't remember exactly) but it did have quite a few stock islands to play on. It was sort of an edu-tainment title, with factsheets and videoclips within the game of the natural (and manmade) rainforest environments. Resources are things like lumber and oil that require the proper facilities to refine. I forget the exact types, but I'm pretty sure there's biologists, ecologists, engineers and such to do different things for you. It's markedly different from other citybuilders, as you need to hire 'agents' in order to build specific things. This was the very first management game I ever played, back when I was a wee teen. Someone here must have played this Maxis game, I'm sure.
